Claude Skills · Coding

Taps, drags, pinch-zoom, keyboard and camera control in an isometric game. Use for tap to place or select, drag to pan, pinch or wheel to zoom, a placement ghost that follows the pointer, key bindings, "nothing happens when I tap", a tap that hits the wrong thing or the building behind, taps that land uphill or downhill of the finger, or a tile coordinate that comes back NaN.

★ 35 Synced 1 hour ago View SKILL.md

At a glance

Coding Plugin install

This skill is for Coding and helps you implement isometric game input controls, debug tap and selection misses in isometric views, and handle pinch-zoom and camera panning.

Isometricgame-devInput HandlingTouchCamera Controls

Also in plausibleventures/lattice

View the repo
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