Add Effects
playcanvas/skillsUse when adding transient visual effects or trails to a PlayCanvas app to select an Engine-native implementation, place and layer it correctly, manage its lifecycle, and verify the rendered result.
At a glance
This skill is for Coding and helps you add visual effects to a playcanvas app, create particle trails in playcanvas, and manage effect lifecycles in playcanvas.
/plugin marketplace add playcanvas/skills
/plugin install add-effects
playcanvasParticle EffectsVisual Effectsgame-developmentengineRendering
Also in playcanvas/skills
View the repoUse when writing or reviewing PlayCanvas Engine code involving entity transforms, cameras, physics, materials, model orientation, bounds, or...
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Use when implementing an unfamiliar PlayCanvas feature such as animation, particles, shaders, physics, UI, splats, or XR to find the officia...
Use before loading, placing, scaling, or animating GLB assets in PlayCanvas to measure bounds, grounding offset, clips, joints, and hierarch...
Use when a PlayCanvas scene must read as a deliberate cinematic image rather than a flat asset preview, to set key and ambient lighting, sky...
Use when structuring a PlayCanvas game's control flow — a small state machine such as ready, playing, paused, and over, pointer-lock capture...
Use before implementing non-core PlayCanvas behavior to discover and reuse production scripts shipped with the installed Engine, reproduce t...
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