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via GitHub · Posted Jul 28, 2026 · 1 min read

The Architect: AI-Powered Software Blueprint Generator

Hainrixz/the-architect
Claude Skill

The Architect — A Claude Code meta-agent that designs complete software blueprints. Describe what you want to build, get a self-contained .md file that Claude Code can build autonomously.

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MIT v2.2.0 Updated 6 hours ago

The Architect is a Claude Code agent that transforms project descriptions into detailed, self-contained markdown blueprints that another Claude instance can build autonomously without further questions. It interviews users to understand requirements, selects appropriate technology stacks, and produces comprehensive build plans complete with verification criteria and risk registers.

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README


English

What is The Architect?

Imagine you want to build a house. Before anyone picks up a hammer, you need a blueprint — a detailed plan that shows every room, every wall, every pipe, and every wire. Without it, the builders wouldn't know what to do.

The Architect does this for software.

You describe it     →  "a SaaS for restaurant reservations, team accounts, Stripe"
The Architect designs it  →  interviews you, picks the stack, writes the blueprint
Claude Code builds it     →  reads the blueprint, ships the project step by step

It does not write application code. It designs systems and produces blueprints — self-contained markdown files that a different Claude Code instance, with zero prior context, can build from without asking you a single question.


Install

Plugin (recommended)

Two commands, inside any Claude Code session:

/plugin marketplace add Hainrixz/the-architect
/plugin install the-architect@soyenriquerocha

Then type /architectin any directory. Your blueprints are written to ./blueprints/ in whatever folder you're working in, never inside the plugin.

Clone (still works, exactly as in v1)

git clone https://github.com/Hainrixz/the-architect.git
cd the-architect
claude

Claude Code reads CLAUDE.md and becomes The Architect. Same interview, same gates, same output — blueprints land in ./blueprints/ inside the clone. The slash commands and subagents are plugin-only; clone mode runs the same flow conversationally.

Prerequisites: Claude Code and a Claude subscription. Nothing else.

Pick your path: quick or full

There are two entry points, and the difference is real. Choose before you start.

/architect-quick /architect
Questions 3, in one message 12–16, across 6–7 messages
How long, end to end ~10 minutes ~40–60 minutes
Use it when You already know the stack, or the build is small and you mostly want the plan written down You intend to hand the result to an autonomous builder and walk away
What you give up Smart defaults for everything you weren't asked Nothing — but it costs you an hour
What you keep Both gates, EARS acceptance criteria, verify commands, the confirmation gate Same

Quick mode is genuinely faster than v1's default — three questions, one message, defaults stated out loud so you can veto them. Full mode is the one to use when nobody will be around to answer the builder's questions later.


How it works

Four phases. You talk, it designs, it generates.

Phase What happens What you do
1. Discovery 2–3 questions. Classifies your project into one of 14 shapes, and asks first whether this is new code or existing code. Answer
2. Deep dive Shape-specific questions. Picks the runtime track and the capabilities. The stack-researcher subagent verifies every version against the live registries. Answer 3–5
3. Architecture One dense message: stack table, how it fits together, what v1 includes and what it explicitly excludes, rough build phases. Both gates run here. Confirm or adjust
4. Generate Picks bundle or single file from the step count and says which. Then: blueprint-writer composes, blueprint-validator audits until it returns PASS, files are written to ./blueprints/. Wait

How long Phase 4 takes: 20–30 minutes, silently

This is the part nobody warns you about, so here it is up front. Once you confirm the architecture, generation runs roughly 20–30 minutes for a bundle, 10–15 for a single file, and produces no output until it is finished. That time is real work — a live registry call for every version pin, a full composition pass, and at least one validator round trip — but from your side it looks like nothing happening.

The Architect is required to tell you the estimate before it starts. If it doesn't, that's a bug. Go make coffee; what comes back is a file path and the first command to run.

The two gates (new in v2)

Phase 4 does not run until both pass. Neither is optional.

Gate A — zero [NEEDS CLARIFICATION] markers. Before presenting anything, The Architect scans its own draft and emits a marker for every decision still underspecified — scope boundaries, delete semantics, who can see whose data, who owns the API keys. Each marker is closed one of three ways: you answer it, you confirm a stated default, or it becomes an explicit Non-Goal. Entering generation with an open marker is forbidden.

The failure it prevents: a blueprint that reads as complete because the gaps were quietly filled with plausible guesses, and a builder agent that implements the guess at 2am with nobody to ask.

Gate B — adversarial pre-mortem. Eight angles aimed at killing the plan before it's generated: false assumptions, market, competition, viability, unit economics, execution, the six-months-out obituary, and the blind spot nobody in the conversation is looking at. The 3–7 findings that survive their own rebuttal become Risk Register entries or Non-Goals. If one invalidates the architecture, it goes back to redesign instead of shipping as a "risk". Uses /abogado-del-diablo when installed; runs inline otherwise — the gate is mandatory, only the tooling is optional.


What you get

A blueprint with 20 fixed sections. Section 9, the build order, is what the other 19 exist to support.

Every build step carries four fields: Do, Done when, Verify, Checkpoint. This is the anti-drift fix. In v1, steps had no definition of done — so an autonomous builder had no stopping condition, over-built, and declared victory on work that never ran.

Here's one real step, abridged from the worked example in templates/blueprint-template.md:

#### Step 7 — Stripe checkout and subscription webhook

**Do**
Wire paid signup end to end. Create:
- `src/lib/stripe.ts` — the SDK client, reading `STRIPE_SECRET_KEY`
- `src/app/api/checkout/route.ts` — creates a Checkout Session for the signed-in user
- `src/app/api/webhooks/stripe/route.ts` — signature-verified receiver, raw-body parsing
- `src/lib/billing/sync-subscription.ts` — the single writer to `subscriptions`
- migration `007_subscriptions.sql` — `subscriptions` + `webhook_events` (dedupe ledger)

**Done when**
- [ ] WHEN a POST arrives at `/api/webhooks/stripe` with an invalid `Stripe-Signature` header THE SYSTEM SHALL respond `400` and write zero rows to `subscriptions`.
- [ ] WHEN `checkout.session.completed` is received for a known customer THE SYSTEM SHALL upsert exactly one `subscriptions` row with `status='active'` and a non-null `current_period_end`.
- [ ] WHEN the same Stripe event `id` is delivered twice THE SYSTEM SHALL return `200` both times and leave the `subscriptions` row count unchanged.
- [ ] WHEN `STRIPE_WEBHOOK_SECRET` is unset at boot THE SYSTEM SHALL fail startup with a named error, not serve traffic that silently accepts unsigned payloads.

**Verify**
```bash
pnpm test src/app/api/webhooks/stripe          # expect: 6 passed, 0 skipped
pnpm typecheck                                  # expect: exit 0

stripe listen --forward-to localhost:3000/api/webhooks/stripe &
stripe trigger checkout.session.completed
psql "$DATABASE_URL" -c \
  "select status, count(*) from subscriptions group by status;"
# expect: active | 1

stripe trigger checkout.session.completed       # same fixture, replayed
psql "$DATABASE_URL" -c "select count(*) from subscriptions;"
# expect: 1  (idempotent — not 2)
```

**Checkpoint**
```bash
git add -A && git commit -m "step 7: stripe checkout + subscription webhook"
git tag step-07-billing
# rollback target if step 8 goes wrong: git reset --hard step-07-billing
```

Acceptance criteria use EARS form — WHEN <trigger> THE SYSTEM SHALL <observable response>. "It looks right", "billing works", "is wired up" are banned; the validator fails a blueprint that contains them. Every criterion must be decidable by a script, today, without leaving the machine. Anything that genuinely needs a human or a store review queue moves to a post-build launch checklist — written down, but not a build gate.

Output layout

The Architect picks the mode and tells you which, in one line. It is derived from the step count — 12 steps or more gets a bundle, 11 or fewer gets a single file — because packaging is a consequence of the design, not a question worth interrupting you for. Say so at any point and your preference wins instead. Both land under ./blueprints/ in your working directory, and both carry identical acceptance criteria and verify commands.

Bundle — for parallel builders, multi-week builds, or resumable state:

./blueprints/<project-slug>/
├── blueprint.md          # the 20-section narrative artifact
├── tasks.json            # the machine-readable task DAG
├── epics/
│   ├── 01-<name>.md
│   └── 02-<name>.md
└── workspace/            # copied INTO the target project root by the builder
    ├── CLAUDE.md
    ├── AGENTS.md
    └── .claude/
        ├── settings.json
        ├── skills/<name>/SKILL.md
        └── rules/<name>.md

workspace/ exists so the builder copies one directory into the project root — cp -R workspace/. <project-root>/ and the agent configuration is in place.

Single file — one builder, a build measured in days, nothing to resume:

./blueprints/<project-slug>-blueprint.md

Everything inline. One file to send, paste, or commit anywhere.


The 14 shapes

v1 had 6 archetypes. v2 has 14 shapes, and they're stack-agnostic — a shape describes what a thing is, never what it's written in.

Shape What it covers Default track
SaaS Web Application Sign up, log in, manage something that's yours. The default web shape. TypeScript / Node
Marketing / Content Site Landing pages, portfolios, docs. Content-first, near-zero client JS. TypeScript / Node
Mobile App App Store / Play Store, release trains, platform review. Mobile native
API / Backend Service Headless, consumed over the network by other software or agents. TypeScript / Node
Internal Tool / Admin Dashboard CRUD and charts for a known authenticated team. Never public. TypeScript / Node
Content & Community Platform Content plus identity plus a social graph. Publications, memberships, courses. TypeScript / Node renamed
Agent App The model is the product. Prompt → tool → trace → eval, not CRUD. TypeScript / Node new
Generative Media App Credit-metered async generation — headshots, ad reels, voice, music, 3D. TypeScript / Node new
E-commerce Storefront Browse, cart, checkout, pay, fulfil, return. TypeScript / Node new
CLI / Library / MCP Server The consumer is a developer or an agent. An API surface plus a distribution channel. Go new
Browser Extension Lives inside the browser, augments pages the user already visits, ships through store review. TypeScript / Node new
Desktop App Signed, self-updating, owns its local data, touches the filesystem and OS permissions. TypeScript / Node new
Automation / Bot / Integration A trigger fires, work runs, a result lands elsewhere — and it survives failure unattended. TypeScript / Node new
Data Pipeline & Analytics Move data out, reshape it, put answers in front of a named human on a schedule. Python new

Ambiguous brief? It names the two candidates, says which it would pick and why, and asks the one question that decides it.


The 3-axis knowledge split

This is the intellectual core of v2. v1 hardcoded its stack into 13 separate files — every archetype carried its own table of frameworks and versions. Refreshing one library meant editing thirteen files, so nobody did, and the knowledge base went stale in four months. v2 separates three orthogonal questions so a refresh edits one file, and a subagent verifies the numbers live at design time anyway.

Axis Directory Answers Version pins?
Shape knowledge/shapes/ (14) What is it? Never
Runtime track knowledge/runtime-tracks/ (5) What is it written in? Yes — only here
Capability knowledge/capabilities/ (18) What does it do? Never

A shape says "the project's ORM" and links to its track. Only the track names a package and a number. And even the track is treated as a cache, not a source of truth: the stack-researcher report produced in this session outranks it, always. A stale cached pin never overrides a live registry check.

The three subagents

Agent Job
stack-researcher Resolves every version against authoritative registries before it's written. Flags prereleases, unmaintained packages, and anything it could not verify. The anti-staleness fix.
blueprint-writer Composes and writes the deliverable in isolated context, so a long generation doesn't flood the interview thread.
blueprint-validator Adversarially audits the finished blueprint and returns PASS or FAIL with line references. Nothing is presented to you until it passes.

If a version cannot be verified, the blueprint says "verify before install" rather than guessing. An honest gap beats a wrong pin.


Commands

Command What it does
/architect Full interview — four phases, both gates, validator-gated output
/architect-quick Fast-track: three questions, smart defaults, same confirmation gate
/architect-brownfield Design a change against an existing codebase
/architect-next Resume a build — reads tasks.json, prints the next unblocked task with its criteria and verify command
/architect-refresh Re-verify every pin in an existing blueprint against live registries; report what moved and what breaks
/architect-audit Re-run the validator over an existing blueprint or bundle

/architect-next is what lets a long build survive across sessions: a fresh context with no memory gets one question answered — what do I do next, and how do I know when it's done?


Brownfield: it works on code that already exists

Most coding-agent work is not greenfield. /architect-brownfield reads a repo and emits a blueprint for a change — a feature, a refactor, an integration, or a migration.

It starts with a Phase 0 that doesn't exist in the greenfield flow: map the repo before asking anything.

What it reads Where
Runtime track Package manifest + lockfile, language version files, container base image
Framework and topology Entry points, routing directory, server/client split, workspace layout
Conventions Naming, module boundaries, error handling, the linter config that's actually enforced
Data layer Migrations, schema files, ORM usage sites
Test setup Runner, location, naming, coverage floor
CI and deploy Workflow files, deploy config, env var surface
Existing agent instructions CLAUDE.md / AGENTS.mdthese outrank the plugin's defaults

Then it prints a Repo Map and asks you to correct anything it read wrong. Your correction is cheaper than its assumption.

Standing rules: it never proposes rewriting working code you didn't ask it to touch, and your repo's conventions beat this plugin's defaults. Migrations additionally get a parity-and-cutover section with a shadow-run diff, abort criteria, and a decommission plan.


Companion skills

All optional. If one isn't installed, The Architect falls back to its own knowledge base or built-in WebSearch/WebFetch, says so in one line, and keeps going. It never blocks generation on a missing skill.

A leading / means it really is a slash command. No slash means it auto-activates — writing it with a slash is a silent no-op.

Used by The Architect, during design

Skill What it adds Install
/last30days What people actually said about a stack or niche this month /plugin marketplace add mvanhorn/last30days-skill
ui-ux-pro-max The concrete visual system — palette hexes, type scale, component style /plugin marketplace add nextlevelbuilder/ui-ux-pro-max-skill/plugin install ui-ux-pro-max@ui-ux-pro-max-skill
emil-design-eng Motion and interaction — easing, duration budgets, enter/exit behavior npx skills@latest add emilkowalski/skills
agent-browser Reference-site analysis, any URL → clean markdown npm install -g agent-browser
browser-harness Escalation: drives your real logged-in Chrome when the reference site needs auth Paste the setup prompt from the repo README
find-skills Discovers installable build-phase skills to name in the blueprint npx skills add vercel-labs/skills --skill find-skills -g
pdf Reads client-supplied spec PDFs, RFPs, brand guides during discovery /plugin marketplace add anthropics/skills/plugin install document-skills@anthropic-agent-skills

Recommended in the blueprint, for the builder

Skill Recommended for Install
frontend-design Any project with a UI /plugin marketplace add anthropics/skills/plugin install example-skills@anthropic-agent-skills
playwright-cli E2E testing npm install -g @playwright/cli@latestplaywright-cli install --skills
/claude-seo-ai:audit :geo :fix :score Public-facing surfaces — classic SEO and being citable by AI answer engines /plugin marketplace add Hainrixz/claude-seo-ai/plugin install claude-seo-ai@claude-seo-ai
/humanizalo Marketing copy and written content (EN/ES) git clone https://github.com/Hainrixz/humanizalo.git ~/.claude/skills/humanizalo

Every recommended skill goes into blueprint Section 18 with its install command — naming a skill the builder can't install breaks the self-contained promise.

Full registry with licenses, star counts, and fallbacks: knowledge/skills-registry.md.


Project structure

the-architect/
├── .claude-plugin/
│   ├── plugin.json                # plugin manifest
│   └── marketplace.json           # marketplace: soyenriquerocha
├── CLAUDE.md                      # clone-mode entrypoint
├── skills/architect/SKILL.md      # plugin-mode entrypoint — the state machine
├── commands/                      # 6 slash commands
├── agents/                        # 3 subagents
├── knowledge/
│   ├── shapes/                    # 14 — what it is        (no version pins)
│   ├── runtime-tracks/            #  5 — what it's written in  (ONLY place pins live)
│   ├── capabilities/              # 18 — what it does       (no version pins)
│   ├── skills-registry.md         # skill names, install commands, fallbacks
│   └── stack-compatibility.md     # known-bad combinations, cross-axis
├── questions/                     # the single source for the interview flow
│   ├── phase-1-discovery.md
│   ├── phase-2-branches.md
│   ├── phase-3-confirmation.md
│   └── phase-4-generate.md
└── templates/
    ├── blueprint-template.md      # the 20-section output skeleton
    ├── claude-md-template.md      # CLAUDE.md for the target project
    ├── tasks-schema.md            # tasks.json field contract
    └── epic-template.md           # epic file format

Runtime tracks: ts-node.md · python.md · go.md · rails-laravel.md · mobile-native.md

Capabilities: auth · database · deployment · api-design · frontend-architecture · testing · styling · state-management · ai-llm-integration · agent-loop · credit-metering · payments-rails · realtime-voice · sync-and-collab · availability-engine · enterprise-readiness · accessibility · observability

questions/ is the single source for the interview. CLAUDE.md reads it by relative path; skills/architect/SKILL.md reads the same files via ${CLAUDE_PLUGIN_ROOT}/questions/…. Nothing is duplicated.


Upgrading from v1

Nothing breaks. Your v1 blueprints are still markdown and still build. But the repo moved.

v1 v2
knowledge/archetypes/ — 6 files, each with its own hardcoded stack table knowledge/shapes/ — 14 files, stack-agnostic, zero version pins
knowledge/building-blocks/ — 8 decision guides knowledge/capabilities/ — 18
Versions scattered across 13 files knowledge/runtime-tracks/ — 5 files, the only place a pin may appear
archetypes/content-platform.md shapes/content-community-platform.md
Blueprints written to output/ inside the repo ./blueprints/ in your working directory
16 sections 20 sections — CLAUDE.md is now §19.1, not §15
Build steps with no definition of done Do + Done when + Verify + Checkpoint on every step
Clone only Plugin or clone
No subagents, no slash commands 3 subagents, 6 commands

What to actually do:

  1. Install the plugin (see Install). You no longer need to cd into a clone to design something.
  2. Audit an old blueprint: /architect-audit path/to/old-blueprint.md. It will FAIL — v1 blueprints have no acceptance criteria. That's expected, not a bug; the report tells you exactly which steps have no stopping condition.
  3. Un-rot the numbers: /architect-refresh path/to/old-blueprint.md re-verifies every pin against the live registries and reports what moved, what breaks, and what to change. Add --apply to edit in place.
  4. Regenerate if it's worth it. For anything you haven't started building, a fresh /architect run is faster than patching a v1 blueprint into v2 shape.

Custom archetypes you added under knowledge/archetypes/? Port them to knowledge/shapes/ and strip the version numbers out into a runtime track. That's the whole migration.


Contributing

Contributions welcome — open an issue or PR. The highest-value places to help:

  • New shapes — a project type the 14 don't cover, in knowledge/shapes/
  • Capabilities — sharper decision matrices in knowledge/capabilities/
  • Runtime tracks — a new ecosystem, or a refresh of an existing track's pins
  • Translations — the interview runs in the user's language; more coverage helps

Two rules for any PR touching knowledge/: no version number outside runtime-tracks/, and every build step gets an observable "Done when".


License

MIT. See LICENSE.


Built by tododeia.com · @soyenriquerocha



Español

¿Qué es The Architect?

Imagina que quieres construir una casa. Antes de que alguien agarre un martillo, necesitas un plano — un plan detallado que muestre cada cuarto, cada pared, cada tubería y cada cable. Sin él, los constructores no sabrían qué hacer.

The Architect hace esto para software.

Tú lo describes        →  "un SaaS de reservaciones de restaurante, cuentas de equipo, Stripe"
The Architect lo diseña →  te entrevista, elige el stack, escribe el blueprint
Claude Code lo construye →  lee el blueprint y arma el proyecto paso a paso

No escribe código de aplicación. Diseña sistemas y produce blueprints — archivos markdown autocontenidos desde los que otra instancia de Claude Code, sin contexto previo, puede construir sin hacerte una sola pregunta.


Instalación

Plugin (recomendado)

Dos comandos, dentro de cualquier sesión de Claude Code:

/plugin marketplace add Hainrixz/the-architect
/plugin install the-architect@soyenriquerocha

Luego escribe /architecten cualquier directorio. Tus blueprints se escriben en ./blueprints/ de la carpeta donde estés trabajando, nunca dentro del plugin.

Clon (sigue funcionando, igual que en v1)

git clone https://github.com/Hainrixz/the-architect.git
cd the-architect
claude

Claude Code lee CLAUDE.md y se convierte en The Architect. Misma entrevista, mismos gates, mismo resultado — los blueprints caen en ./blueprints/ dentro del clon. Los slash commands y los subagentes son exclusivos del plugin; en modo clon el flujo corre conversacionalmente.

Prerequisitos: Claude Code y una suscripción a Claude. Nada más.

Elige tu camino: rápido o completo

Hay dos puntos de entrada y la diferencia es real. Elige antes de empezar.

/architect-quick /architect
Preguntas 3, en un solo mensaje 12–16, en 6–7 mensajes
Cuánto tarda, de punta a punta ~10 minutos ~40–60 minutos
Úsalo cuando Ya sabes qué stack quieres, o el build es chico y solo quieres el plan por escrito Vas a entregarle el resultado a un constructor autónomo y te vas a ir
Qué sacrificas Defaults inteligentes en todo lo que no te preguntó Nada — pero te cuesta una hora
Qué conservas Los dos gates, criterios EARS, comandos de verificación, el gate de confirmación Igual

El modo rápido es de verdad más rápido que el default de v1 — tres preguntas, un mensaje, y los defaults dichos en voz alta para que puedas vetarlos. El modo completo es el que quieres cuando nadie va a estar ahí para responderle las dudas al constructor después.


Cómo funciona

Cuatro fases. Tú hablas, él diseña, él genera.

Fase Qué pasa Qué haces tú
1. Descubrimiento 2–3 preguntas. Clasifica tu proyecto en uno de los 14 shapes, y pregunta primero si es código nuevo o código existente. Respondes
2. Profundización Preguntas específicas del shape. Elige el runtime track y las capabilities. El subagente stack-researcher verifica cada versión contra los registros en vivo. Respondes 3–5
3. Arquitectura Un solo mensaje denso: tabla de stack, cómo encaja todo, qué incluye v1 y qué excluye explícitamente, fases de construcción. Aquí corren los dos gates. Confirmas o ajustas
4. Generar Elige bundle o archivo único según el número de pasos y te dice cuál. Luego: blueprint-writer compone, blueprint-validator audita hasta dar PASS, los archivos se escriben en ./blueprints/. Esperas

Cuánto tarda la Fase 4: 20–30 minutos, en silencio

Esta es la parte que nadie te advierte, así que va por delante. Una vez que confirmas la arquitectura, la generación corre unos 20–30 minutos para un bundle, 10–15 para un archivo único, y no produce nada hasta terminar. Ese tiempo es trabajo real — una llamada en vivo al registry por cada versión, una pasada completa de composición, y al menos una vuelta del validador — pero desde tu lado se ve como si no pasara nada.

The Architect está obligado a darte el estimado antes de empezar. Si no lo hace, es un bug. Ve por un café; lo que regresa es una ruta de archivo y el primer comando que hay que correr.

Los dos gates (nuevos en v2)

La Fase 4 no corre hasta que ambos pasen. Ninguno es opcional.

Gate A — cero marcadores [NEEDS CLARIFICATION]. Antes de presentar nada, The Architect revisa su propio borrador y emite un marcador por cada decisión aún subespecificada — límites de alcance, semántica de borrado, quién puede ver los datos de quién, quién es dueño de las API keys. Cada marcador se cierra de tres maneras: lo respondes, confirmas un default declarado, o se convierte en un Non-Goal explícito. Entrar a generación con un marcador abierto está prohibido.

La falla que evita: un blueprint que se lee completo porque los huecos se rellenaron en silencio con suposiciones plausibles, y un agente constructor que implementa la suposición a las 2am sin nadie a quién preguntarle.

Gate B — pre-mortem adversarial. Ocho ángulos apuntados a matar el plan antes de generarlo: premisas falsas, mercado, competencia, viabilidad, economía unitaria, ejecución, el obituario a seis meses, y el punto ciego que nadie en la conversación está mirando. Los 3–7 hallazgos que sobreviven a su propia refutación se vuelven entradas del Risk Register o Non-Goals. Si alguno invalida la arquitectura, se rediseña en vez de enviarlo como "riesgo". Usa /abogado-del-diablo si está instalada; si no, corre inline — el gate es obligatorio, solo la herramienta es opcional.


Qué obtienes

Un blueprint con 20 secciones fijas. La Sección 9, el orden de construcción, es a lo que sirven las otras 19.

Cada paso de construcción lleva cuatro campos: Do, Done when, Verify, Checkpoint. Este es el arreglo contra la deriva. En v1 los pasos no tenían definición de terminado — así que un constructor autónomo no tenía condición de parada, sobre-construía, y cantaba victoria sobre trabajo que nunca corrió.

Aquí un paso real, abreviado del ejemplo trabajado en templates/blueprint-template.md:

#### Step 7 — Stripe checkout and subscription webhook

**Do**
Wire paid signup end to end. Create:
- `src/lib/stripe.ts` — the SDK client, reading `STRIPE_SECRET_KEY`
- `src/app/api/checkout/route.ts` — creates a Checkout Session for the signed-in user
- `src/app/api/webhooks/stripe/route.ts` — signature-verified receiver, raw-body parsing
- `src/lib/billing/sync-subscription.ts` — the single writer to `subscriptions`
- migration `007_subscriptions.sql` — `subscriptions` + `webhook_events` (dedupe ledger)

**Done when**
- [ ] WHEN a POST arrives at `/api/webhooks/stripe` with an invalid `Stripe-Signature` header THE SYSTEM SHALL respond `400` and write zero rows to `subscriptions`.
- [ ] WHEN `checkout.session.completed` is received for a known customer THE SYSTEM SHALL upsert exactly one `subscriptions` row with `status='active'` and a non-null `current_period_end`.
- [ ] WHEN the same Stripe event `id` is delivered twice THE SYSTEM SHALL return `200` both times and leave the `subscriptions` row count unchanged.
- [ ] WHEN `STRIPE_WEBHOOK_SECRET` is unset at boot THE SYSTEM SHALL fail startup with a named error, not serve traffic that silently accepts unsigned payloads.

**Verify**
```bash
pnpm test src/app/api/webhooks/stripe          # expect: 6 passed, 0 skipped
pnpm typecheck                                  # expect: exit 0

stripe listen --forward-to localhost:3000/api/webhooks/stripe &
stripe trigger checkout.session.completed
psql "$DATABASE_URL" -c \
  "select status, count(*) from subscriptions group by status;"
# expect: active | 1

stripe trigger checkout.session.completed       # same fixture, replayed
psql "$DATABASE_URL" -c "select count(*) from subscriptions;"
# expect: 1  (idempotent — not 2)
```

**Checkpoint**
```bash
git add -A && git commit -m "step 7: stripe checkout + subscription webhook"
git tag step-07-billing
# rollback target if step 8 goes wrong: git reset --hard step-07-billing
```

Los criterios de aceptación usan forma EARS — WHEN <disparador> THE SYSTEM SHALL <respuesta observable>. "Se ve bien", "el cobro funciona", "quedó conectado" están prohibidos; el validador reprueba un blueprint que los contenga. Cada criterio tiene que poder decidirlo un script, hoy, sin salir de la máquina. Lo que de verdad necesita a un humano o una cola de revisión de tienda se va a un checklist de lanzamiento post-build — queda escrito, pero no es un gate de construcción.

Formato de salida

The Architect elige el modo y te dice cuál, en una línea. Lo deriva del número de pasos — 12 pasos o más va en bundle, 11 o menos en archivo único — porque el empaquetado es consecuencia del diseño, no una pregunta que valga la pena interrumpirte. Dilo en cualquier momento y tu preferencia gana. Ambos caen bajo ./blueprints/ en tu directorio de trabajo, y ambos llevan exactamente los mismos criterios de aceptación y comandos de verificación.

Bundle — para constructores en paralelo, builds de semanas, o estado reanudable:

./blueprints/<project-slug>/
├── blueprint.md          # el artefacto narrativo de 20 secciones
├── tasks.json            # el DAG de tareas legible por máquina
├── epics/
│   ├── 01-<name>.md
│   └── 02-<name>.md
└── workspace/            # el constructor lo copia DENTRO de la raíz del proyecto
    ├── CLAUDE.md
    ├── AGENTS.md
    └── .claude/
        ├── settings.json
        ├── skills/<name>/SKILL.md
        └── rules/<name>.md

workspace/ existe para que el constructor copie un solo directorio a la raíz del proyecto — cp -R workspace/. <project-root>/ y la configuración del agente ya está puesta.

Archivo único — un constructor, un build de días, nada que reanudar:

./blueprints/<project-slug>-blueprint.md

Todo inline. Un archivo para mandar, pegar o commitear donde sea.


Los 14 shapes

v1 tenía 6 arquetipos. v2 tiene 14 shapes, y son agnósticos al stack — un shape describe qué es una cosa, nunca en qué está escrita.

Shape Qué cubre Track por defecto
SaaS Web Application Te registras, entras, administras algo tuyo. El shape web por defecto. TypeScript / Node
Marketing / Content Site Landings, portafolios, docs. Contenido primero, casi cero JS en cliente. TypeScript / Node
Mobile App App Store / Play Store, trenes de release, revisión de plataforma. Mobile native
API / Backend Service Sin UI propia, consumido por otro software o por agentes. TypeScript / Node
Internal Tool / Admin Dashboard CRUD y gráficas para un equipo autenticado y conocido. Nunca público. TypeScript / Node
Content & Community Platform Contenido más identidad más grafo social. Publicaciones, membresías, cursos. TypeScript / Node renombrado
Agent App El modelo es el producto. Prompt → tool → trace → eval, no CRUD. TypeScript / Node nuevo
Generative Media App Generación asíncrona medida por créditos — headshots, reels, voz, música, 3D. TypeScript / Node nuevo
E-commerce Storefront Catálogo, carrito, checkout, pago, envío, devolución. TypeScript / Node nuevo
CLI / Library / MCP Server El consumidor es un dev o un agente. Una superficie de API más un canal de distribución. Go nuevo
Browser Extension Vive dentro del navegador, aumenta páginas que el usuario ya visita, pasa por revisión de tienda. TypeScript / Node nuevo
Desktop App Firmada, se auto-actualiza, es dueña de sus datos locales, toca el filesystem y permisos del SO. TypeScript / Node nuevo
Automation / Bot / Integration

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